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MATT CAMPBELL
Game Designer

PROJECT: DYE-DYE-DYE! (VFS Final Project)
TERM: JUN 2021 - SEP 2021
ROLE: Project Manager, Game Designer, VFX
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RESPONSIBILITIES:
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Managed a team of six including work schedules, task lists, and project documentation.
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Designed and maintained vision of core gameplay elements.
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Design and implementation of 3D Visual Effects. Including: Particles, Shaders, and Post Processing.
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Design and implementation of UI/UX.
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Assisted in the design of Level Layouts, 3D models, Textures, Materials and Lighting.
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Filmed and edited game teaser and trailer.
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Created promotional artwork and prepared press package.
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Quality Assurance
PLATFORMS
TOOLS


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